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Sunday, January 29, 2006

Du You?

I built this popular game in Flash 8 for a brain exercise before I had ever actually played it. I did no research and when I completed the code, I played it once to test it out. I can see how it could become very addictive.

Posted by Dave Stewart in • businessprojects & productsdesign & developmentprogramming
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Michael Hessling  on  2006-01-29  at  09:25 PM

Thats really neat.

One feature that might be cool: the ability to mark moves as temporary. I use a pencil and a pen (I know, I know, Im not hardcore) when I play a paper version.

Dave Stewart  on  2006-01-31  at  03:13 PM

Updated the game with a few nice changes.

Michael Hessling  on  2006-02-01  at  08:05 AM

Definitely lots of good touches. The non-editable initial numbers is really helpful.

And, dang, but Im glad you mentioned that previously, the game only allowed one solution.

Dave Stewart  on  2006-02-01  at  03:07 PM

And some more new functionality. I am going to start to build a new one that has a twist. Stay tuned.

Michael Hessling  on  2006-02-02  at  01:43 AM

Yknow, its really neat to see all the different iterations. Thats the beauty of web applications. New features rolled out every day!

I wasnt that fond of the color scheme before, and I like the grays now. (Shades of gray are my favorite color at this stage in my life.)

What I do miss is the ability to delete numbers. Sometimes I accidently click on a square, and since Im not prepared (a-HEM) to fill it in, Ive got to spend brain power guessing what it might be. The tempoary numbers help a lot there, though.

Like I said, Im not hardcore.

Michael Hessling  on  2006-02-02  at  02:47 AM

Eureka. I just figured how to erase numbers.

Life is complete.

Dave Stewart  on  2006-02-02  at  02:28 PM

And we have some more functionality. The sound version is under development. Let me tell ya, its going to be soooooooo hard.

I have a great ear and I am very musical but I think this one is going to be impossible. What can I do with this thing next?

Dave Stewart  on  2007-01-30  at  03:06 PM

Yes I have a few extra tools I would like to add. I think allowing one to use different colors may work well. Aaron suggested I also make the initial numbers non editable, good idea.

I re-worked the code a little today as well. Yesterdays game only allowed for one solution per game, now it can verify any solution you provide. I still do not fully understand the inner workings of the game myself and am not sure what actually determines what makes a game more difficult.

My game just provides fewer initial numbers, but I dont think thats the answer. Time or an enlightened user will tell.

Dave Stewart  on  2009-07-14  at  10:16 AM

Hold the the ctrl / command key and click. You will get a #pad for inserting temporary numbers.

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